Tic-Tac-Toe (GUI based, known as Tic Cross among us)
Features:
Two players can play this game over the network.
Suggested Flow:
You can make a server on one computer and client on the other. The player on the server can send a request to a client to start game. When client accepts the request, randomly turn should be assigned to one of them for the first time. So when one makes a move, the move should be made visible (with the help of GUI components or graphics) on his/her screen and it would send turn information to other system which will display the same move just made. So the moves are made turn by turn. At the end result should be shown to both players. Things can be much easier if you built a protocol (control information) and make your client and server follow it.
Concepts Involved:
v Networking (Client/Server programming using sockets)
v Multithreading
v File handling
v Graphics
v Exception handling
v Swing and AWT packages
v String Manipulation
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